Best kotor 2 build - Any powers after that depends on your needs for crowd control, buffing, healing etc.

 
Tier 1 Kreia, Atton, Hanharr. . Best kotor 2 build

With a normal 2-16 saber, and not using the Heart of the Guardian or Mantle of the Force, the damage becomes 6-27 Energy, 1d8 Physical vs. GT KobeAtTheBuzzer. Dark Side, with the almost unequaled 6 to attack. Funny how that works out. Figured I would mix things up a little after playing a Guardian in KOTOR 1. Thiss my guide for Jedi consular Jedi Master light side. 5 Mandalorian Heavy Armor; 2. INTELLIGENCE and CHARISMA - 14. Sentinel is the best starting class for blasters only. 3 Sith Lord Once your character has reached level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force (signalled by a scene of Visas and her master), speaking to Kreia will open the following dialog. The biggest difference between KotORI&II is that KotORII has a feat that allows you to use your DEX modifier in melee. Or Sentinel --> Watchman for consistency, but a slightly weaker character. 17 also works if you want earlier, though you'll miss out in 2 damage per shot for the rest of the game, which can. The scope adds a hefty chance to stun (great for Atton or WatchmanAssassins) and the chamber and cell add a huge amount of energy damage. Strength is generally better for offense and melee damage, Dexterity. Playing as the Scout class provides you with an efficient way to place all of your skills, and being able to diversify your skills cheaply and efficiently means long-term success in all facets of the game. The build pages are geared toward being as. it will give you good force powers early on, then allow you to go ham in lightsaber combat. In general, I like all of my jedi companions to focus on either Strength (Bao-Dur) or Wisdom (the rest, the Handmaiden can even. Wisdom is the main stat we will be boosting since it increases your force points, makes your powers harder to resist, and with. Jan 22, 2023 I want to share with you, right now, my guide for the best class and build in KotOR II. How a build performs in lategame is probably the least accurate measure of strength. Obviously go with 2 weapon fightingdueling, conditioning, and flurrycrit strikepower attack. The only two things that are mandatory as a Sentinel are at least 14 CON, as well as 14 INT--no more, no less. I also tried a number of other "new" things, like seeing if the skill based characters could stay on par with the other characters if they had enough components (something the RCM finally let me test), turns out they can. You probably have enough feats to get Master tier of all 3 melee feats, but try this only as a weapon master. Double bladed savers are the optimum build in KOTOR 2 over two lightsabers. The guardian build is a strength-based melee fighter with buffs. You can kill everything with melee and have great access to force powers. The most obvious is sneak attack, which caps out at 19. You become unstoppable when you become a Jedi and make use of the buff duration glitch. Ive been thinking about switching up my play style, making it a little more challenging and what not. Do not use a non-English version of either game, including any fan translation, with any of these mods that aren&39;t simple texture replacers In the future I hope to be more specific. The major thing that&39;s not readily obvious are lightsaber crystal combos. Obviously go with 2 weapon fightingdueling, conditioning, and flurrycrit strikepower attack. He benefits from the melee weapon finesse feat, since his DEX is higher and investing most of his points into DEX is your best bet. Pen and paper, excel sheets and most importantly, the amazing Strategywiki website that has all the information you need to plan the build of your choice. Both builds will trivialize the end boss. Your combat prowess will be about on par with a Guardian, but you'll have the advantage of getting many skills - which actually matter in K2. 2GB ; 1. And watch out for cells, emitters and lenses, which you can also. Bao has laughably low Dexterity, so he won't be a really good ranged fighter, and investing in this stat will lower his overall effectiveness when they could be put to better use elsewhere. There are extremely good approaches for both. As a Sentinel, you have 8 feats by level 15. also the sith marauder gets increased damage, Versus Weapon master is increased melee damage. Aug 9, 2005 Ok, I&39;m just starting this game for the first time and have chosen to play the Sentinel. TheHaggus (Topic Creator) 10 years ago 3. This class gets the unique granted feat "Force Immunity" which grants immunity to many of the debilitating status effects in the game. Or Sentinel --> Watchman for consistency, but a slightly weaker character. A user asks for suggestions on the best class and build for KOTR2, a role-playing game set in the Star Wars universe. Ok, I&39;m just starting this game for the first time and have chosen to play the Sentinel. Tier 1 Kreia, Atton, Hanharr. Anything higher than that is wasted. For Kotor 1 Gunslinger 713 scoundrelconsular. If u want OP, DS Consular is the way to go. Oct 4, 2023 1 Jedi Watchmen. If you want to be a primarily Force-based build, you can stack more WIS and CHA; if you want to do melee, you can grab a little DEX and a bunch of STR. Getting to 16 INT is an interesting bonus for boosting these skills as well, especially if starting as a Guardian. Best Heavy Stick with pistols until you get 3rd star map (canderous starting weapon is the best heavy weapon at this point, and it sucks). Check out the melee weapon wiki list. DS guardian gets 1-8 damage which is quite a lot, especially early, and 4 more hp per level. DEX Determinate your attack with blasters and the defense of all character (BUT, DEX also increase the attack of your lightsabers). Tier 1 Kreia, Atton, Hanharr. Strength 16 Dexterity 14 Constitution 14 Intelligence 12 Wisdom 10. Jul 22, 2015 I wouldn&39;t say it&39;s necessarily the "best" build, that&39;s a really subjective thing to say, but it&39;s pretty solid. One Guardian shall all about battle. Anyways, here goes. A fencing emitter provides 2 defense, and there are three crystals that each add a single dexterity. Kotor 2 short guide for the "Best Class and prestige class combo" in game. That&39;s a really good ability which can really shine by. TSLRCM T3-M4 Build Showcase The Nearly Invincible Droid. Highly recommended As I contemplate a follow-up combat-oriented build, I&39;m reminded that there are multiple "optimal" ways to hack-n-slash through the game with lightsabers. In this one we will be covering how to blaster build HK-47. KotOR I is not enitrely immune from demanding checks either, given the percentage odds of Persuade and 17 Repair needed to restore HK-47. If you have leftover feats, take toughness tree. Both Carth and Canderous are best served in the long run by speccing them into dual wield melee and putting all attribute increases to Strength. 36 Puts all repairs on normal bots to 0. Bacca's Ceremonial Blade (end of Kashyyyk) and Naga Sadow's Ceremonial Blade (found on Korriban) are your best bets. The best crystals and combinations in KOTOR 2 to create the most powerful lightsaber build for every situation. Taken together, she is meant to be a ranged character using blasters. Highly recommended. On every odd number level he gains a level of sneak attack. on kotor 1, my chara had these stats on kotor 2 my sentinel looked like this str 14. Bao has laughably low Dexterity, so he won't be a really good ranged fighter, and investing in this stat will lower his overall effectiveness when they could be put to better use elsewhere. Open comment sort options. 5 Corellian Powersuit; 1. You probably have enough feats to get Master tier of all 3 melee feats, but try this only as a weapon master. You then have to prioritise quickly what to get Class Skill Repair - level 1. Best Dark Side KoTOR Character Build (In my opinion) I have seen a lot of discussion and inquiries from new kotor players about goodbest character builds. Like those games, this build starts weak but. (enough for crafting and dialogues) Feats demolition and repair skills unlock, Force regeneration, two-weapon fighting, Master Flurry Force Speed, Valor, Persuasion, kill and plague (to teach Mira those powers), heal, aoe stasis and force wave (or lightning). This class gets the unique granted feat "Force Immunity" which grants immunity to many of the debilitating status effects in the game. With a normal 2-16 saber, and with the Heart of the Guardian, the damage becomes 5-38 Energy, 6 to Attack, and 4 Blaster Bolt Deflection. The Jal Shey and Zeison Sha light armors, as well as Darth Malak's Armor. 6 Mandalorian Assault Armor; 2. Master and Lord have worse defensessaving throws than the Consular. The build pages are geared toward being as. After 3rd star map, you can buy a really strong heavy weapon from Yavin. Changelogs older than 4132022 can be found. 6 and. ConsularSithlord with obviously a lot of wisdomcharisma for your force powers is. 20 Awareness means you will always see mines of any type outside combat. You will have 100 chance of passing every persuade check (assuming it can be passed, sometimes there is no possible way) except a small chance of failing a couple of hard ones, which will hit 100 with Master Valor active. Double bladed savers are the optimum build in KOTOR 2 over two lightsabers. If it's your first time I'd recommend a Sentinel 15str, 14dexconint, 10wischa. Set both to 14. The armor is holding back your Dex. Favorite thing to do is knight speed for the extra attack (s) per round, then use flurry with a dual weapon and get like 5-6 beefy hits per attack round and just zip around the battlefield. The release of KOTOR 1 on the Switch gave me the opportunity to try out uTangoSierraFan&39;s Optimal Consular build, which turned into one of my favorite playthroughs. For feats, aim for weapon profiencies, Empathy and the like. The game only gets easier as it progresses and every build, even ones built in a self-sabotaging way, will be able to oneshot things and have minimal if not zero chance of death. Changelogs older than 4132022 can be found. Favorite thing to do is knight speed for the extra attack (s) per round, then use flurry with a dual weapon and get like 5-6 beefy hits per attack round and just zip around the battlefield. Ive also changed the starting class to a sentinel in return for more feats at the loss of Force Powers DC. Feats dueling and toughness. Playing as the Scout class provides you with an efficient way to place all of your skills, and being able to diversify your skills cheaply and efficiently means long-term success in all facets of the game. Set both to 14. An Exiles Path Comparing the 9 possible pairings of classes in KotOR 2. The Scout class is the best way to diversify the player character&39;s. If you do it right, he can actually be a pretty solid tank. Thiss my guide for Jedi consular Jedi Master light side. - per level - 4 Vitality. wis 14. Brady Klinger-Meyers Jun 16, 2022 2022-06-16T211401-0400. - Any combination is valid, each with its own benefits. - It&39;s important for you to make sure that Windows Global Scaling Value is set to 100 otherwise the game will break when using the Widescreen Modifications this guide relies on. The major thing that&39;s not readily obvious are lightsaber crystal combos. Strength is generally better for offense and melee damage, Dexterity. I enjoy making characters as powerful as I can, don&39;t really know why, but I do it in every RPG I play. To me, a Stealth-build just doesn't seem to be the sort to go around spamming Lightning Bolts or Telekinesis. Just pair Soldier with Guardian, go with defensive Force powers, master Two-Weapon Fighting, go from there. RELATED Star Wars KOTOR The Best Builds You Need To Try. you create your character, every other attribute you get during the game. Favorite thing to do is knight speed for the extra attack (s) per round, then use flurry with a dual weapon and get like 5-6 beefy hits per attack round and just zip around the battlefield. Sentinel This class is a good balance with health and Force Points. This is my favorite build that Ive created so far. The game is literally over before that point. The guardian build is a strength-based melee fighter with buffs. TSLRCM T3-M4 Build Showcase The Nearly Invincible Droid. Looking for a good Kotor 2 Sword Build. - Any class from the start can pick any Jedi class. You can avoid some of them if you were really pressed, but given that the buy-in cost is only 14 INT and two feats, that's a low price. One thing I'm confused about though, how. Keep in mind that what is ULTIMATE will always be based on subjective preferences and that there will be many different takes on what that means (most dominant, most fun, most. if you want my opinion, start as a jedi counsular, then pick the weapon mastermarauder presige class. And besides, I like to take turns playing all my characters so I can build up their influence. This's a universal build. As skill points are not given retroactively, if you wish to reach 16 INT for 1 more skill point per level up, assign to INT at levels 4 and 8 - you need not go further. Im curious about optimal builds. Agree with everything johnny said. Dexterity 14. All points do not have to be invested at character generation or level up, so they can be saved for a future level up. She gets 8 selectable feats by the time she reaches level 28. You need to have enough Repair skill to finish unlocking his memory. I just finished a fully modded playthrough of Kotor 1 and now want to do the same with Kotor 2 but, I am having issues. I have played Kotor 2 plenty, but more or less have had only two playstyles. The thing that always bothers me when trying a ranged build is that I know the dark side is best for that kind of build, but I never could bring myself to go there. I have found the Consular Sith MarauderJedi Weapon Master combo to be the best overall class in the game and you can get it to do most thingseverything amazingly well. The Jedi Master. Best Dark Side KoTOR Character Build (In my opinion) I have seen a lot of discussion and inquiries from new kotor players about goodbest character builds. One Guardian shall all about battle. I enjoy making characters as powerful as I can, don&39;t really know why, but I do it in every RPG I play. Here are the 3 best Kotor builds. Invisible Headgear because most look very silly. Many RPGs have dialogue options, in which the player will be tasked with choosing a line of dialogue to say to another character. Mostly you can just replace the companion names with another ones (Jolee <-> Kreia, Mission <-> Atton, Zaalbar <-> Hanharr, Bastila <-> Mira etc. I meant no offense. One Guardian shall all about battle. Tamriel Vault - KOTOR 2 Build The Jedi Master. KOTOR 2. Key skills max Persuade, Repair 17. Unlike the other potential Jedi apprentices, he has low base Defense, necessitating heavy armor. Best Lightsaber Build for KOTOR II KOTOR 2. You then have to prioritise quickly what to get Class Skill Repair - level 1. Keep her on Jedi Support AI, with Force Channel form (she gets it at level 12 iirc). 15 - STR 10 - DEX 14 - CON 14 - INT 12 - WIS 12 - CHA My o. If youd rather go melee, probs best to buff yourself (Valor, Speed, Armor, EnergyPhysical Resistance, etc. Plus, they looks stylish. Reason for going LS the ls mastery bonus for consular, and jedi master (after prestige) is 3 wisdom each, for a total of 6. 5 Corellian Powersuit; 1. Tier 2 Handmaiden, Visas, Mandalore, T3-M4, HK-47. Any powers after that depends on your needs for crowd control, buffing, healing etc. Reason for going LS the ls mastery bonus for consular, and jedi master (after prestige) is 3 wisdom each, for a total of 6. The Sentinel's Force Immunities also prevent your Marauder from being debilitated in the middle of combat by Force Powers with a few exceptions. Source WS. I just finished a fully modded playthrough of Kotor 1 and now want to do the same with Kotor 2 but, I am having issues. The best class and build will be found within the Jedi Consular class Probably the hardest class to level and utilize properly, but unarguably the best class in "KotOR II". Herer is how broken I made it 1 during the encounter with Sion on Korriban, I triggered the cutscene after two rapid shots. Covers attributes, skills, feats and powers. Has anyone ever done a stealth run for KOTOR 2. That only changes at 26 which is 100 for all, but would probably be a waste of points. Medium Armor Proficiency, Force Jump (up to 4 to hit and damage on your first attack. Then taking Weapon MasterMarauder as your prestige class so you can get those insane two-handed weapon fighting bonuses. Kyler J. JEDI CONSULAR 6 VPlevel 8 FPlevel 2 skill pointslevel Unique starting feats Force Focus Class Skills Awareness, treat injury, repair, persuade Feats by level 15 6 Saves by level 15 Fortitude 9, Reflex 7, Will 9 Powers by level 15 19 (for the Exile; 21 for others) Light Side Mastery bonus 3 WIS Dark Side Master bonus 50 FP I strongly. Like those games, this build starts weak but. Your early game is whats going to challenge you. Let me represent to you the strongest melee build that I&39;ve ever created. Get Wisdom up over 20, constitution for health. Played Kotor 1 when I was a kid, never bothered to play Kotor 2 because I&39;ve heard some negative things about it and was busy with school. Now let me explain. cosmicat 13 years ago 2. Three are taken up with TWF. Having gone even deeper in your detailed criticism, now I'm certain every assumption I had from reading through 16 posts of stuff I couldn't even fathom to imagine. I implemented the widescreen resolution mod for Kotor 2 and the UI fix to go along with it. Hello there friends Got another guide for Knight of the Old Republic 2 for you. Since KOTOR 2 also has effectively no level cap and you can prestige class into a Consular-based class at level 15, there's little reason not to start with. Barab Crystal Ore Ingot 2-12 Fire Damage. Implants are now tied to your constitution with the best unlocked at Level 18. With a normal 2-16 saber, and with the Heart of the Guardian, the damage becomes 5-38 Energy, 6 to Attack, and 4 Blaster Bolt Deflection. cosmicat 13 years ago 2. Build stays at scout 2 until forced to transition to jedi consular. Jedi Guardians are the only Jedi class who can select Weapon Specialization Lightsaber. It is the nature of the game that bosses are harder for casters than for lightsaber users, but the tradeoff is that casters clear other enemies faster. KOTOR 2 Best Lightsaber Combinations. This skill-based prestige class is the best for creating a well-rounded Jedi. Consular->Weapon MasterMarauder is the strongest combat build in the game. Youre better off focusing on speeding through combat and the story. That should take up most of your feats. So max all skills out. So max all skills out. Why Because raising a stats about that cost 2 points instead of one. You will have 100 chance of passing every persuade check (assuming it can be passed, sometimes there is no possible way) except a small chance of failing a couple of hard ones, which will hit 100 with Master Valor active. Toughness - level 6. Probably Spoilers I just finished another playthrough of this game (literally 15 mins. I think he understates the value of Treat Injury -- if you&39;re playing light side you really want it at 10 for some quests. Like those games, this build starts weak but. Sentinel is the best starting class for blasters only. Do not use the Steam Workshop alongside either version of the KOTOR 2 mod build Don&39;t even use a Workshop version of one of the mods present in the KOTOR 2 builds. I ran blasters only on a Jedi ConsularWatchman with the full Precise Shot feat line. Anyways, here goes. Here is the one I use for my dark side play through. In K1, this is less important, but in K2, it also determines what implants you can use. Here are my ideas for a LS consular build. For gloves dominator gauntlets for 5 str, jal shey meditation gloves 2 Dex 2 Wis, or improved automation gloves for a skill boost and 5 Dex. I wish theyd show more love to 1h lightsaber builds. You can easily get through the game with your own unique character and will be rofl-stompingly strong by the end anyways. At lvl 3 with dual wielded weapons and FlurryRapid shot you should have 5 attacks a round, off the top of my head (so details may be off). If you max Dex, you will need to take lightsaber finesse (which covers melee weapons also, so never take melee finesse if youre a Jedi). Many RPGs have dialogue options, in which the player will be tasked with choosing a line of dialogue to say to another character. Here is the one I use for my dark side play through. Two Weapon Fighting (TWF) - level 3. KOTOR 2 introduced high-damage upgrades for weapons besides lightsabers and oh boy did that make a difference. Obviously go with 2 weapon fightingdueling, conditioning, and flurrycrit strikepower attack. The Jedi Consular Is the Best Class If you&39;re looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. bladed lightsaber. 20 reduces all repairs on normal robots to 1. Probably Spoilers I just finished another playthrough of this game (literally 15 mins. 5 Corellian Powersuit; 1. Ok, I&39;m just starting this game for the first time and have chosen to play the Sentinel. Brady Klinger-Meyers Jun 16, 2022 2022-06-16T211401-0400. Your early game is whats going to challenge you. The CON is needed because implants in KOTOR 2 are. Basic classes. Wisdom -------- 12. Hk-47 He does not get many feats at all. The CON is needed because implants in KOTOR 2 are. FORCE IMMUNITY (1 & 2) Extremely useful later in the game when you are going up against lots and lots of Dark Jedi. Juyo Feriocity -4 Defense, 2 Defense vs current target, -4 vs Force Powers, 1 attacks per turn, x4 chance to Critically hit. He benefits from the melee weapon finesse feat, since his DEX is higher and investing most of his points into DEX is your best bet. KOTOR II Party Build Ideas. 19 Persuade enables you to have 100 success in low and medium difficulty rolls and 75 on hard. Wisdom is the main stat we will be boosting since it increases your force points, makes your powers harder to resist, and with. As a result, Kotor is very popular, with many players taking time to perfect builds and loadouts. with DS I would get either 1-8 damage X2, or 3 Dex and 1-8 damage. 266 ratings. The problem being that you don't really get enough buffs to justify force-only in Kotor 1. optum remote jobs, phone sex kingsom

Master Two Weapon Fighting (3), Implant 3 (3), Master Critical Strike (2, as you start with base). . Best kotor 2 build

In this post, a Reddit user shares their strategy for making T3-M4 a powerful and durable companion in KOTOR 2, using the restored content mod. . Best kotor 2 build warhammer fantasy 4th edition pdf download

Basic Companion Build Guide. Discord Server - httpsdiscord. This form is excellent for pure damage and crit builds, and tends to be considered the best for Guardians and. Figured I would mix things up a little after playing a Guardian in KOTOR 1. Strength affects the. All dark side characters can get Force Storm and use it just as effectively as a Sith Lord. Consular->Weapon MasterMarauder is the strongest combat build in the game. If u want OP, DS Consular is the way to go. KOTOR 2 introduced high-damage upgrades for weapons besides lightsabers and oh boy did that make a difference. after they already fail a saving throw), and a. This power constricts the throat of a target at range, stunning and inflicting 23rds of the attacking character's level in damage every 2 seconds for the duration (6 seconds). 2, 2 crit 77 (better than 1 crit odds with other special attacks), 3 crits (max) 51. Lists Star Wars KOTOR The Best Builds You Need To Try By Jeff Drake Updated Jun 19, 2022 Players can try a variety of builds in Star Wars KOTOR. IMO The Mandalorian Disintigrator is the most powerful pistol when fully upgraded. As skill points are not given retroactively, if you wish to reach 16 INT for 1 more skill point per level up, assign to INT at levels 4 and 8 - you need not go further. The target also suffers a temporary (24 second) -4 penalty to Constitution, Dexterity and Strength. Best Lightsaber Build for KOTOR II KOTOR 2. After that, finish up whatever powers she has (Master Energy Resistance, Kill). The most important consideration for optimizing HK-47 is not his build, but rather your PC build. Im curious about optimal builds. Yep, I use this mod which edits lightsaber blades to have a more awesome glow, it also adds unstable lightsabers, black core sabers, crossguard sabers, black core crossguard and unstable crossguard sabers, but the custom sabers can only be acquired with cheats. 3 chance) This however will cost you 5 defence which is possible to reduce using the Equipment and Power defence bonus which is capped at 10. I think he understates the value of Treat Injury -- if you're playing light side you really want it at 10 for some quests. If you want to go full on force user, pure Consular is the best. Scout 5Jedi Consular 15. For headgear use the force focusing visor for 1 charisma 4 wisdom. Anything higher than that is wasted. Covers attributes, skills, feats and powers. on kotor 2 my sentinel looked like this str 14 dex 12 con 14 int 14 wis 14 cha 10 Just cu. Check out the melee weapon wiki list. Playing as the Scout class provides you with an efficient way to place all of your skills, and being able to diversify your skills cheaply and efficiently means long-term success in all facets of the game. Kotor 2 Light Wisdom ConsularJedi Master with two single bladed lightsabers using Lightning for groups and Force Kill for single targets. This build is basically like running a wizard class in games like Skyrim. GuardianLord 15 Feats, 35 powers. Players can try a variety of builds in Star Wars KOTOR. This direct sequel to. Scoundrel is also the squishiest class, so that goes with what you want. As a result, Kotor is very popular, with many players taking time to perfect builds and loadouts. with DS I would get either 1-8 damage X2, or 3 Dex and 1-8 damage. You could go Consular --> Watchman and forego so early skill points for later game. Went Sentinel over Guardian because Force Jump, while cool, is overrated. I am on the Ravager right now. That said, Stealth Stasis Stealth run Dominate Mind makes the ene game run easy. 6 and. In fact I always went with LS High Dex SentinelWatchman build in KotOR 2 and didn&39;t use stealth either. DEX Determinate your attack with blasters and the defense of all character (BUT, DEX also increase the attack of your lightsabers). Playing as the Scout class provides you with an efficient way to place all of your skills, and being able to diversify your skills cheaply and efficiently means long-term success in all facets of the game. Juyo Feriocity -4 Defense, 2 Defense vs current target, -4 vs Force Powers, 1 attacks per turn, x4 chance to Critically hit. Definitely gunslinger. Youll sometimes find them from the unscrupulous brother on Telos, the arms and equipment dealers in the Nar Shadaa main square, or the salvager on Dantooine. For starting class, I suggest Sentinel instead as KotOR II demands a bunch of skill checks that a Guardian -> Marauder cannot clear. Sentinel is the best starting class for blasters only. Excess points will be saved for later level ups. Last Update 17 Aug 2019. gets the best skills, and in KOTOR II, skills are less importnat for your main character to have. Ive also changed the starting class to a sentinel in return for more feats at the loss of Force Powers DC. Sep 30, 2023 Highlights. Funny how that works out. The top tier Pure cell adds a monumental 2-20 energy damage. You will find parts for him all over the galaxy (I think 3 you find, 1 you have to buy) so ultimately it is your choice whether or not you want him. Talk to Bao Dur. Physical Build Sentinel (Weapon MasterMarauder) Attributes STR 14 DEX 14 8 CON 14 4 INT 12 WIS 14 CHA 10 In comparison to my first build, Ive lowered INT and CHA in return for higher STR. Guardian The Guardian is all about combat. The sentinel Build is best due to the 3 modifier you get in strength and dexterity which each level up. And watch out for cells, emitters and lenses, which you can also. You will be good in both ways using lightsabers and force. New comments cannot be posted and votes cannot be cast. He has a fairly high starting Strength and Constitution, so he'll be more effective with melee weapons and can tough out a few hits as well. The sentinels class feats are also a nice. They're soliders so they get a feat almost every level. I wouldn&39;t say it&39;s necessarily the "best" build, that&39;s a really subjective thing to say, but it&39;s pretty solid. If u want OP, DS Consular is the way to go. With 5 slots and a ton of different options, there are an insane amount of combinations you can make in Kotor 2. 10 The Scout Is A Good Starting Starting Class. Barab Crystal Ore Ingot 2-12 Fire Damage. The Sith Lords Restored Content Mod (TSLRCM) is the essential mod. It is the nature of the game that bosses are harder for casters than for lightsaber users, but the tradeoff is that casters clear other enemies faster. Keep her on Jedi Support AI, with Force Channel form (she gets it at level 12 iirc). Save levels and convert him to a Jedi Guardian very early, since you certain feats will be messed up by converting later (particularly the unarmed damage feats). For a skills build this is possible right after Telos, for other builds it might take a bit longer. For 2H Swords - 3 feats in Two-Weapon Fighting, 3 in Flurry, The 2nd and 3rd in melee weapon specialisation, All 3 in Implants and an extra point in Toughness. Attributes Bao-Dur has the attributes of a melee tank, and that is his best suit. Or Sentinel --> Watchman for consistency, but a slightly weaker character. When it comes to the best however these are considered the most powerful in my opinion. You can usually stun most things and deal a lot of damage. An Exiles Path Comparing the 9 possible pairings of classes in KotOR 2. This is my favorite build that Ive created so far. Well he was. Disadvantages Reliant on stunlocking to deal. With 5 slots and a ton of different options, there are an insane amount of combinations you can make in Kotor 2. Start building him towards two weapon fighting. All you need to do now is talk to Bao Dur. The game is literally over before that point. It's less important for dual wielding because it only increases your damage by 25 (5 APR instead of 4). Sentinel is the best starting class for blasters only. To build your fellow Mandalorian war veteran right, you need to do a little thinking outside the box. Expert Fencing Emitter 2 Defense, 3 Energy Damage. Agree with everything johnny said. Aug 9, 2005 Ok, I&39;m just starting this game for the first time and have chosen to play the Sentinel. (enough for crafting and dialogues) Feats demolition and repair skills unlock, Force regeneration, two-weapon fighting, Master Flurry Force Speed, Valor, Persuasion, kill and plague (to teach Mira those powers), heal, aoe stasis and force wave (or lightning). Agree with everything johnny said. 17 also works if you want earlier, though you'll miss out in 2 damage per shot for the rest of the game, which can. You probably have enough feats to get Master tier of all 3 melee feats, but try this only as a weapon master. Recommended Feats Recommended Force Powers Prestige Classes Part of the enduring appeal of Star Wars Knights of the Old Republic 2 is the satisfying mixture of customization options at the. May the force be with you. The best class and build in "Star Wars Knights of the Old Republic II The Sith Lords" would have to be the Jedi Consular. Plus, they looks stylish. (enough for crafting and dialogues) Feats demolition and repair skills unlock, Force regeneration, two-weapon fighting, Master Flurry Force Speed, Valor, Persuasion, kill and plague (to teach Mira those powers), heal, aoe stasis and force wave (or lightning). Expert Fencing Emitter 2 Defense, 3 Energy Damage. Blaster Jedi is very Feat intensive build, so we can&39;t go leeway too much. If you want to be a primarily Force-based build, you can stack more WIS and CHA; if you want to do melee, you can grab a little DEX and a bunch of STR. Or Force killcrush if its health is too big for another storm. The Zersium Rifle is the most powerful rifle when fully upgraded. Note that your personal lightsaber crystal may be better than one of either crystal offered in these builds. Of note, she has the exclusive Point Guard. Ranges builds really need Sith Assassin Armor. Figured I would mix things up a little after playing a Guardian in KOTOR 1. - Any class from the start can pick any Jedi class. Wisdom -------- 12. Charisma ------ 10. Theres been a lot of showing off builds of late and with the recent sale there are likely to be more people coming here to learn how to tackle the daunting first question the game poses to you. I was just hoping someone could narrow down some choices for me - I only ever played KOTOR 2 through once (as opposed to the threefour times for KOTOR 1), and it was due to the buggy nature of the game. The top tier Pure cell adds a monumental 2-20 energy damage. A subreddit for fans of BioWare&39;s classic 2003 RPG Star Wars Knights of the Old Republic, Obsidian Entertainment&39;s 2004 sequel Star Wars Knights of the Old Republic II The Sith Lords, and the upcoming Knights of the Old Republic Remake. This is my favorite build that Ive created so far. However, during the lockdown I&39;ve gotten really into it and I&39;m trying to build the perfect character, my current character is a ConsularWatchman which I would probably change in my next play through to ConsularWeaponMaster. If you do so, My Little Muderbot will gain bonus Dexterity, AC, and even some regeneration. Excess points will be saved for later level ups. Spreading skills evenly. . simple modern 40 oz almond birch